The developer of the Silent Hill 2 remake is releasing a Star Trek horror game
Bloober Teamโs Star Trek: Shadow Frontier is coming in 2027 to PC and consoles. Bloober Team has announced an upcoming Star Trek game that's sure to be divisive among fans of the franchise. Star Treโฆ
Bloober Teamโs Star Trek: Shadow Frontier is coming in 2027 to PC and consoles. Bloober Team has announced an upcoming Star Trek game that's sure to
Read Full Story at Engadget โWhy This Matters
The announcement marks a bold foray into uncharted territory for *Star Trek*, a franchise long defined by optimism and exploration. By blending its signature psychological horror aesthetic with the franchiseโs established lore, Bloober Team is testing whether mature, atmospheric storytelling can coexist with the optimistic ideals that have anchored *Star Trek* for generations. If successful, it could redefine how the IP is perceived beyond its traditional fanbase.
Background Context
Bloober Team has built its reputation on games like *The Medium* and *The Medium*, which lean into psychological horror and supernatural themes, often drawing comparisons to classics like *Silent Hill*. Meanwhile, *Star Trek*โs video game adaptations have historically struggled to capture the depth of the source material, with few titles achieving critical or commercial success. This collaboration represents a high-risk, high-reward bet on merging two distinct creative visions.
What Happens Next
Expect fan reactions to split sharply between those eager for a fresh, darker take on the franchise and traditionalists who may resist deviations from *Star Trek*โs core principles. The 2027 release timeline will test Bloober Teamโs ability to deliver a polished product while navigating the expectations of two demanding audiences. Industry watchers will closely monitor how this project influences future *Star Trek* adaptations and whether it sparks a trend toward more experimental storytelling within the franchise.
Bigger Picture
This move reflects a broader industry shift where established IPs are increasingly being reimagined through unconventional genres and tones. As gaming audiences grow more diverse, franchises face pressure to evolve beyond their original formulas to retain relevance. For *Star Trek*, a property often associated with family-friendly optimism, this project could signal a willingness to embrace darker, more mature narrativesโa trend already seen in other sci-fi franchises adapting to modern tastes.

